9.1.6 Checkerboard V1 Codehs [updated] Jun 2026

Here is a common, clean approach to solving the Checkerboard V1 problem in JavaScript on CodeHS. javascript

public class Checkerboard extends ConsoleProgram public void run() // 1. Create a 2D array of size 8x8 int[][] board = new int[8][8]; // 2. Nest loops to traverse rows and columns for (int row = 0; row < board.length; row++) for (int col = 0; col < board[0].length; col++) // 3. Logic: If (row + col) is even, it's a 0. If odd, it's a 1. if ((row + col) % 2 == 0) board[row][col] = 0; else board[row][col] = 1; // 4. Print the result using the provided grid printer printBoard(board); // Helper method to print the 2D array public void printBoard(int[][] board) for(int[] row : board) for(int el : row) System.out.print(el + " "); System.out.println(); Use code with caution. Copied to clipboard 1. Initialize the 2D Array

So, why is the 9.1.6 Checkerboard V1 so important? This project holds significant value for several reasons: 9.1.6 checkerboard v1 codehs

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print_board(board)

for row in range(8): # Temporary list for the current row current_row = []

The core concepts remain identical: nested loops for iterating over the 8x8 grid, a conditional to target specific rows, and the modulo operator to create the alternating pattern. Here is a common, clean approach to solving

In CodeHS, simply saying "Row 1" doesn't tell the computer where to draw on the screen. You must multiply the row or col by the sideLength of the square to get the actual pixel position Common Pitfalls

: This is the most efficient way to toggle between two states (even/odd). Nest loops to traverse rows and columns for