Use Fey to sniff the surrounding area for chemical traits or unusual scents. Talk to the nearby constable to gather local rumors. Meeting Mary Kelly
Before we plunge into the fog, let’s meet our key players. The story is driven by an unlikely trio, each bringing a unique skill set and perspective to the case.
The game uses a unique dual-character mechanic. You can switch between (the brute-force, combat/relic expert) and Morgana (the magical, stealth, and perception specialist) at specific "Fey-touched" mirrors. Clues and items are not shared – what Lancelot finds, Lancelot must use, unless a cutscene explicitly transfers an item. dance of death du lac and fey walkthrough
Dance of Death: Du Lac & Fey – Full Walkthrough & Choices Guide
Use Fey to sniff around the immediate perimeter. Look for strange markings or unusual activities near the docks. Use Fey to sniff the surrounding area for
After the prologue, you control in Whitechapel, 1888.
: At the start of the chapter, Fey and Mary are alone in Mary’s room. After some dialogue, Esther knocks and enters, requesting to stroke Fey. Choose the option “submit to be petted.” Fey will allow the petting, and the achievement unlocks immediately. The story is driven by an unlikely trio,
) by hiring him, not haggling, and warning him about the body. Crime Scenes:
She’s not just a victim. Here, Mary Jane Kelly is a real, resourceful resident of Whitechapel who becomes your essential ally. She is the “boots on the ground,” interacting with the local community and accessing places Lancelot's infamous reputation might not allow.