Pes 6 Preset Face List
Face Build Number: Preset 72 (Skin Tone 1)
The following list contains the most sought-after preset mappings used by the PES 6 community to fix generic-looking players or build historic retro squads (such as the 1994, 1998, or 2002 World Cup eras). Skin Color 1 (Light/Fair Caucasian) Target Player Skin Color Face Number Recommended Hairstyle Very Short / Straight / 1 Zinedine Zidane Roberto Baggio Curly / 2 / 4 / 1 (Ponytail) Oliver Kahn Short / Straight / 33 Michael Ballack Short / Straight / 12 Francesco Totti Long / Straight / 32 Alessandro Del Piero Short / Straight / 15 Skin Color 2 (Medium / Mediterranean / Latino) Target Player Skin Color Face Number Recommended Hairstyle Diego Maradona Volume / Curly / 1 Ronaldo Nazário (R9) Kaká Short / Straight / 24 Luis Figo Short / Wave / 8 Hernán Crespo Long / Wave / 2 Juan Román Riquelme Short / Straight / 18 Skin Color 3 (Darker / Mixed / Asian-Pacific) Target Player Skin Color Face Number Recommended Hairstyle Ronaldinho Long / Curly / 10 (Band) Romário Very Short / Straight / 2 Cafu Very Short / Straight / 1 Roberto Carlos Hidetoshi Nakata Short / Straight / 39 Skin Color 4 (Dark / African) Target Player Skin Color Face Number Recommended Hairstyle Thierry Henry Samuel Eto'o Very Short / Curly / 1 Didier Drogba Long / Curly / 4 (Tied) Patrick Vieira Pelé (Classic) Very Short / Curly / 2 How to Apply Preset Faces in PES 6
Comprehensive maps that link player names to their file paths and internal ID numbers.
These IDs correspond to the internal game files used for "Preset" faces: England/Stoke Ryan Shotton (Special 457) Fernando Torres Victor Valdes Editing & Custom Presets pes 6 preset face list
: Custom faces built inside the in-game editor by combining specific skin tones, brow types, eye shapes, and jawlines. Skin Tone Categories
Face Build Number: Preset 21 (Skin Tone 3)
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Face Build Number: Preset 72 (Skin Tone 1)
Faces created using the in-game edit mode sliders (shapes, eyes, noses).
A massive part of this longevity is the ability to recreate legendary players using the in-game appearance editor. Because real player licenses were limited, Konami included hundreds of "Preset Faces." These textures accurately mapped real-world player likenesses onto generic character models.
To map a custom face to a player, you must find the player's unique Database ID using a tool like PES Editor and add it to your GDB\faces\map.txt file: Skin Tone Categories Face Build Number: Preset 21
Face Build Number: Preset 102 (Skin Tone 1) Step-by-Step Guide to Changing Faces In-Game
This is made possible through tools like , which includes a Faceserver module. This module allows you to add an unlimited number of new faces externally, without permanently altering the game's core files.