Reshade Ray Tracing Shader Rtgi 033 -
Finally got my hands on the new RTGI 0.33 update for ReShade. 🤯
ReShade RTGI is a post-processing shader that uses depth-buffer data to calculate real-time lighting bounces. Unlike native hardware ray tracing (like DXR in Cyberpunk 2077), RTGI does not require specific engine integration or specialized RT cores. It injects path-traced global illumination directly into the rendered frame. reshade ray tracing shader rtgi 033
To make the shader more accessible, RTGI 0.33 includes several performance scaling options: Finally got my hands on the new RTGI 0
While RTGI runs on standard shader processors, it is highly demanding. NVIDIA GTX 1070 / AMD RX 580 Recommended: NVIDIA RTX 3060 / AMD RX 6700 XT or higher Step-by-Step Installation Guide It injects path-traced global illumination directly into the
Furthermore, because RTGI modifies visual data after the game has rendered its own effects, users may experience on UI elements or during loading screens. Transparent UI panels might become translucent, or HUD elements may cast fake shadows as the shader mistakenly interprets them as 3D geometry. The developer recommends turning off the game's built-in anti-aliasing (AA) and SSAO (Screen Space Ambient Occlusion) before using RTGI to prevent conflicts and ensure the depth buffer reads are clean. Failure to disable in-game AA is one of the most common reasons for RTGI failing to render correctly.
The shader requires access to the game's depth map. If a game has anti-cheat that disables depth access, RTGI will not function. Step-by-Step Installation Guide
To use RTGI 0.33, you must install the base ReShade program first, then manually add the premium RTGI shader files. Step 1: Install ReShade