Reshade Rtgi 0.36.1 | 8K |
Ensure is enabled in the ReShade "DX11/12" tab if shadows appear flicker or transparent.
From there, tweak the settings while watching the in‑game FPS counter. If performance is too low, reduce the sample count and switch to a lower quality preset.
Which of those would you like next?
Users typically place the .fx and .fxh shader files into the reshade-shaders/Shaders directory of their target application. 4. Performance Metrics Reshade Rtgi 0.36.1
ReShade RTGI 0.36.1 is a masterpiece of community-driven graphics engineering. It provides an accessible bridge to next-gen lighting mechanics for thousands of legacy titles. By correctly configuring your depth buffer and utilizing performance-saving options like Half Resolution rendering, you can completely transform your favorite gaming worlds with minimal hassle.
This article dives deep into what makes version 0.36.1 special, how it differs from standard screen-space effects, the technical requirements, installation steps, and the best settings to transform your games.
Table of contents
Notes: I assume you want a practical, step-by-step guide covering installation, setup, configuration, usage, troubleshooting, and tuning for Reshade RTGI version 0.36.1. This tutorial focuses on the RTGI (Real-Time Global Illumination) shader implementation for Reshade and how to get the best visual results and performance. If you meant a different build or a specific fork, tell me and I’ll adapt.
In the world of PC gaming graphics mods, few innovations have generated as much excitement and anticipation as the ReShade Ray-Traced Global Illumination (RTGI) shader. Created by the legendary developer Pascal Gilcher, also known as "Marty McFly," this shader has consistently pushed the boundaries of what's possible with real-time post-processing. Among its various iterations, version stands as a monumental leap forward, often hailed by its creator as the single largest update ever made to the shader. This article serves as your comprehensive guide to ReShade RTGI 0.36.1, covering everything from its groundbreaking features to installation and configuration.
RTGI (often referred to as the "Marty McFly Mod") is a shader that simulates . In standard rasterized games, shadows are either completely black or artificially brightened. RTGI calculates how light bounces off surfaces (diffuse illumination) and, to a lesser extent, how it reflects (specular). The result is that dark corners become softly lit by bounce light from nearby walls or the sky, mimicking real-world physics. Ensure is enabled in the ReShade "DX11/12" tab
NVIDIA RTX 3060 / AMD Radeon RX 6700 XT or higher (For 60+ FPS at 1440p).
Its efficacy relies entirely on "Deep Access"—the shader's ability to read the game's depth map to understand 3D geometry.
If you have ever wanted to breathe new life into an older game or add that "next-gen" sparkle to a title without native ray tracing, you have likely heard of Pascal Gilcher’s RTGI (Ray Traced Global Illumination) Which of those would you like next