The headline feature of v1.1.4 is improved stability. For many PC gamers, the frustration of a game crashing during intense combat sequences or cinematic moments has been the primary gripe.
The v1.1.4 patch addresses several specific, known causes of application crashes.
To understand "RUNE," you have to understand the scene. "RUNE" is the name of a prominent "release group" within the warez scene, a highly organized and competitive subculture dedicated to removing the copy protections (DRM) from commercial software and distributing it for free. The Last of Us Part I Update v1 1 4-RUNE
With The Last of Us Part I being a visually demanding title, the inclusion of FSR 3.1 Frame Generation is a massive boon for those looking to reach higher framerates on budget or mid-range GPUs. FSR 3.1 specifically improves the quality of the upscaled image while reducing artifacts during motion, offering a more stable and clearer picture than previous iterations. 5. Summary of Key Patch Changes Fix / Improvement Added AMD FSR 3.1 Super Resolution & Frame Generation Stability Resolved general crashes The University Fixed interaction with generator Bus Depot Fixed flashlight bug during interaction Hometown Fixed TV rendering issue (DLSS/FSR) Accessibility Fixed Text to Speech (key mapping)
While some updates for The Last of Us Part I are massive in scope, v1.1.4 focuses on granular improvements to stability and performance, addressing remaining issues from earlier patches like 1.1.0, 1.1.1, and 1.1.2 [1, 3]. 1. Significant Performance Optimization The headline feature of v1
: The standout feature is the addition of AMD FSR 3.1 Super Resolution and Frame Generation . This allows for significantly smoother motion, though early user reports suggest Frame Generation is currently tied to FSR upscaling rather than being usable with DLSS or XeSS independently.
This update addresses several specific environmental and gameplay issues across various chapters: To understand "RUNE," you have to understand the scene
The primary highlight of the v1.1.4 patch is the overhaul of its upscaling capabilities, bringing modern performance tools to both budget and high-end rigs. 1. Implementation of AMD FSR 3.1
: Adds support for Super Resolution and Frame Generation.
: FSR 3.1 offers improved stability over previous versions, reducing flickering and ghosting often found in older FSR 2.x implementations.
The Last of Us Part I v1.1.4 Patch Notes for PC - Naughty Dog